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Innovation & Job News

Philly hosts second GameLoop, an "unconference" for the gaming industry


For Philly's burgeoning community of indie game makers and enthusiasts, GameLoop is a chance to swap ideas, learn techniques and make new contacts in a growing industry. Philly's second incarnation of this event takes place at University of the Arts' Terra Hall on Saturday, May 18.

Dubbed an "unconference," GameLoop has no set agenda. Participants propose and decide on talks and roundtables at the beginning of the day during an open floor discussion.

"[The local gaming community] has brought together programmers, artists, musicians, designers, modelers -- you name it," says organizer Ray Merkler. "A rapidly growing indie game scene needs events like this to share ideas and create new relationships."

GameLoop originated in Boston in 2008. Merkler brought the concept to Philly in 2011, after meeting founder Scott Macmillan at the PAX East gaming show in Boston. Philly's first GameLoop drew 80 people, including leaders from Boston, New York and Baltimore. Topics covered included 2-D and 3-D design, prototyping, and business models, but Merkler says GameLoop isn't just about development or the industry. For example, someone looking to build a new narrative into a classic game, such as Dungeons and Dragons, is welcome to share.

"You can attract new talent into your city, or you can take the talent you already have and let it interact in new ways," says Merkler. "GameLoop tries to do the latter."

Source: Ray Merkler, GameLoop Philly
Writer: Dana Henry
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